AI Insights · Timothy · April 2024
Top 5 Dinosaur Games on iOS in Uruguay: Q1 2024 Performance
Discover the performance trends of the top 5 dinosaur games on iOS in Uruguay for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 dinosaur games on iOS in Uruguay exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared over the quarter based on data from Sensor Tower.
Jurassic World Alive by Jam City, Inc. saw fluctuating weekly revenue, beginning the quarter with $343 and peaking at $469 in the week of January 8. However, the revenue dipped to $43 by the week of March 4 before recovering to $187 by March 18. Weekly downloads followed a similar pattern, starting with 19 downloads and reaching a high of 55 in the week of January 22. Active users showed an initial rise from 30 to 59 by January 22, then stabilized around mid-30s towards the end of the quarter.
Jurassic World™: The Game, also from Jam City, Inc., reported consistent weekly revenue, starting at $94 and ending at $95. Weekly downloads peaked at 61 in the week of January 22 but dropped to a low of 9 by March 4. Active user numbers remained relatively stable, fluctuating between 102 and 144 throughout the quarter.
ARK: Survival Evolved by Studio Wildcard experienced steady weekly revenue, ranging from $42 to $86, with the highest revenue occurring in the week of February 26. Weekly downloads saw notable highs and lows, peaking at 67 in the first week and later rising to 56 by the end of March. Active users started strong at 327 but saw a drop to 202 by early March, before slightly increasing to 291 by the end of the quarter.
Ulala: Idle Adventure from X.D. Global had minimal revenue activity, with the highest weekly revenue being $52 in the first week of January and decreasing to $5 by the last week of March. There were no significant downloads or active user data reported for this game during the quarter.
Crazy Dino Park by Infinite Dreams Inc. showed modest revenue performance, starting the quarter with $7 and peaking at $38 by the end of January. Weekly downloads were low, with a maximum of 7 downloads in the last week of March. There was no active user data available for this game during the quarter.
For more detailed insights and further data, visit Sensor Tower.